Forsaken Card Game Wiki
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Name Total Devotion Devotion Cost Card Type Follower Type Card Effect Zeal Faith Rarity
Aggravated Hive 3 1GG Decree Create three 1/1 Insect Tokens and divide them among any number of Kingdoms. Common
Ancient Tome 2 UU Decree Return any Decree from The Past to your hand. Common
Bolster Devotion 1 G Decree Upgrade any Altar to a Temple. Draw a card. Common
Brute Strength 2 GG Decree Choose a Follower in this Kingdom. That Follower gets +2/+2 and Gatecrash until the turn ends. Common
Burn the Leader 2 RR Decree Burn the Enemy Tower in this Kingdom for 3. Common
Burning Light 1 W Decree Until the turn ends, if a Follower or Tower would be Restored, instead, Burn it for that amount. Common
Cast into the Aether 2 UU Decree Teleport any Follower. Draw a card. Common
Channel Devotion 2 GG Decree Choose any God: The next card you play costs two less Devotion of the chosen God. Draw a card. Common
Consume Vitality 1 B Decree Drain any Follower in this Kingdom for 2. Common
Deem Unworthy 1 W Decree Forsake any Follower with 2 or less Faith in this Kingdom. Common
Demand Tribute 2 BB Decree Your opponent must Tribute a Follower in this Kingdom. Common
Divine Armor 2 WW Decree Choose any Follower in this Kingdom. As long as Divine Armor is in play, this Follower gets +1/+1 and gains Armor. If you have a Temple in this Kingdom as you play this card, this Follower also gains a Sword and a Shield. Common
Divine Curse 2 BB Decree Your opponent must Tribute a Blessing in this Kingdom. If you control a Temple in this Kingdom, your opponent must Tribute a Blessing in each remaining Kingdom. Common
Divine Flame 1 R Decree Choose a Follower in this Kingdom. That Follower gets +2/+0 and gains Urgency. If you have a Temple in this Kingdom, that Follower gets +4/+0, instead. Common
Divine Omen 1 U Decree Draw a card. If you have a Temple in this Kingdom draw two cards, instead. Common
Divine Strength 1 G Decree Choose any Follower in this Kingdom. That Follower gets +2/+2 as long as Divine Strength is in play. If you have a Temple in this Kingdom as you play this card, that Follower gets +4/+4 instead. Common
Drain Hope 2 BB Decree Forsake any Miracle. Draw a card. Common
Enter the Aether 2 RR Decree Teleport any Follower in this Kingdom. That Follower gets +3/+0 and gains Urgency until the turn ends. Common
Essence Siphon 3 1BB Decree Drain any Follower in this Kingdom for 3. Common
Exorcism 3 1GG Decree Forsake any Follower with Ethereal, or any Blessing. Draw a card. Common
Firestorm 1 R Decree Burn any Follower for 3. Common
Forsake 5 1BBBB Decree Forsake any Follower. Common
Fortify 1 W Decree Choose a Follower in this Kingdom. That Follower gains Armor. Draw a card. Common
Onslaught 3 RRR Decree Create a 1/1 Barbarian Token with Urgency and Provoke in each remaining Kingdom. Common
Otherworldly Intervention 1 G Decree It costs 0 to Channel a God until the turn ends. Draw a card. Common
Pray for Forgiveness 1 W Decree Restore any Tower for 5. Common
Pray for Strength 1 G Decree Refresh any Follower in this Kingdom. Common
Prayer Flare 2 UU Decree Duplicate the next Decree you play in this Kingdom. Common
Prepare for Battle 2 WW Decree Choose any Follower in this Kingdom. That Follower gains a Sword. Draw a card. Common
Putrefication 2 BB Decree Decay any Follower in this Kingdom for 3. Common
Repel 1 U Decree Repel any Follower or Blessing in this Kingdom. Common
Restore Faith 1 W Decree Restore all Followers in each Kingdom for 3. Common
Rush of Adrenaline 1 R Decree Burn any Follower in this Kingdom for 1, then Refresh it. Common
Smite the Innocent 1 W Decree Forsake any Follower with 2 or less Zeal in this Kingdom. Common
Soul Flicker 1 U Decree Teleport any Follower in this Kingdom. Draw a card. Common
Spiritual Rebirth 1 G Decree Choose any Friendly Follower. Trigger that Follower's Arrival ability. Draw a card. Common
Temporal Manipulation 2 UU Decree Freeze any Follower or Tower in this Kingdom. Draw a card. Common
Training Grounds 1 W Decree Each Friendly Follower in this Kingdom gains a Sword. Common
Transcendent Flame 1 R Decree Burn any Follower in this Kingdom for 2. You may Teleport that Follower. Common
Unforeseen Devotion 2 GG Decree You may Build two additional Altars or Upgrade two Altars to Temples in this Kingdom this turn. Common
Whispers of the Dead 1 B Decree Choose any Follower in The Past. Trigger that Follower's Arrival ability. Common
Acolyte of Consumption 1 B Follower Acolyte Bow: Drain the Enemy Tower in this Kingdom for 1. Acolyte of Consumption Arrives Exhausted. 1 2 Common
Acolyte of Creation 1 G Follower Acolyte Bow: Create a 1/1 Plant Token in any Kingdom. Acolyte of Creation Arrives Exhausted. 1 2 Common
Acolyte of Honor 1 W Follower Acolyte Bow: Choose any other Follower. That Follower gains a Sword and then immediately Attacks, if able. Acolyte of Honor Arrives Exhausted. 1 2 Common
Acolyte of Inquiry 1 U Follower Acolyte Bow: Draw a card and then discard any card from your hand. Acolyte of Inquiry Arrives Exhausted. 1 2 Common
Acolyte of Urgency 1 R Follower Acolyte Bow:  Choose any Follower in this Kingdom. That Follower gains Urgency until the turn ends. Acolyte of Urgency Arrives Exhausted. 1 2 Common
Armored Taunter 1 W Follower Soldier Taunt, Armor 1 1 Common
Awakener Shaman 2 GG Follower Shaman Arrival: Choose any Follower. That Follower gets +2/+2 until the turn ends. 2 2 Common
Barrier Breaker 3 GGG Follower Treefolk Gatecrash 3 4 Common
Battle Commander 2 WW Follower Soldier Leader: Each Follower in any Kingdom that Battles after Battle Commander gets +1/+1 until the turn ends. 2 2 Common
Battle Rager 1 R Follower Barbarian Onslaught: Battle Rager gets +2/+1 until the turn ends. 1 2 Common
Bloodthirsty Cultist 2 BB Follower Cultist Drain, Provoke 2 3 Common
Combat Commander 2 WW Follower Soldier As long as Combat Commander is in play, each other Friendly Follower in this Kingdom gets +1/+0. 3 2 Common
Combat Reveler 2 RR Follower Warrior Onslaught: Combat Reveler gets +2/+1 until the turn ends. 2 2 Common
Contagion's Emissary 2 BB Follower Undead As long as Contagion's Emissary is in play, each card you play in this Kingdom costs B less. 0 4 Common
Corrosive Hive 1 G Follower Insectile Arrival: Forsake any Blessing in this Kingdom. 2 2 Common
Crusade Charger 1 R Follower Barbarian Urgency Onslaught: Crusade Captivator gets +3/+0 until the turn ends. 1 1 Common
Curse Slinger 1 B Follower Undead Arrival: Forsake any Miracle in this Kingdom. 1 1 Common
Decay Courier 2 BB Follower Courier When Decay Courier is Forsaken, Decay any Follower for 2. 2 1 Common
Delirious Rager 2 RR Follower Warrior Delirious Warrior can only Battle if he would trigger Onslaught, or if Onslaught has already been triggered. 3 3 Common
Demented Spirit 2 UU Follower Spirit Ethereal 2 2 Common
Deranged Brander 2 RR Follower Barbarian Masochist: Deranged Brander gets +3/+0. 2 2 Common
Encampment Crusher 2 RR Follower Barbarian Provoke 2 3 Common
Essence Courier 2 GG Follower Courier When Essence Courier is Forsaken, create a 2/2 Insect in this Kingdom. 2 1 Common
Essence Drainer 2 BB Follower Abomination Drain Bow: Drain any Follower in this Kingdom for 1. 2 2 Common
Essence Slinger 1 G Follower Shaman Arrival: Create a 1/1 Insect Token in any Kingdom. 1 1 Common
Ethereal Courier 2 UU Follower Courier Ethereal

When Ethereal Courier is Forsaken, Draw a card.

2 1 Common
Faith Courier 2 WW Follower Courier When Faith Courier is Forsaken, Restore any Follower or Tower for 3. 2 1 Common
Faith Lender 1 G Follower Shaman Bow: Refresh any other Follower. Faith Lender Arrives Exhausted. 1 2 Common
Fire Slinger 1 R Follower Shaman Arrival: Burn any Follower in this Kingdom for 2. 1 1 Common
Flesh Stitcher 3 1BB Follower Abomination Tribute a Follower in this Kingdom: Flesh Stitcher gets +2/+2 until the turn ends. 2 2 Common
Gate Smasher 2 GG Follower Treefolk Gatesmash 3 2 Common
Grandeur's Emissary 2 WW Follower Priest As long as Grandeur's Emissary is in play, each card you play in this Kingdom costs W less. 0 4 Common
Heavy Infantry 2 WW Follower Soldier Shield, Taunt 2 2 Common
Hive Warrior 3 1GG Follower Insectile Swarm: Hive Warrior gets +1/+1. 3 3 Common
Honorbound Guard 2 WW Follower Guard Shield 2 3 Common
Infestation's Emissary 2 GG Follower Treefolk As long as Infestation's Emissary is in play, each card you play in this Kingdom costs G less. 0 4 Common
Intimidating Berserker 4 1RRR Follower Barbarian When Intimidating Berserker Attacks an Enemy Follower, you may Exhaust any other Follower in this Kingdom. 2 4 Common
Kingdom Alarmist 2 RR Follower Warrior Arrival: Choose any other Follower. That Follower gains Urgency until the turn ends. 2 2 Common
Kingdom Crasher 2 RR Follower Warrior Urgency, Provoke Forsake Kingdom Crasher at the end of the turn. 3 3 Common
Meat Grinder 2 BB Follower Cultist Whenever any Follower in this Kingdom is Forsaken, Meat Grinder gets +1/+1 until the turn ends. 2 2 Common
Militia Captain 2 WW Follower Soldier Leader: Each Follower in this Kingdom that Battles after Militia Captain gets +1/+1 until this turn ends. 2 2 Common
New Recruit 1 W Follower Soldier Armor 1 1 Common
Prayer Interceptor 2 UU Follower Shaman Bow: Choose any God. Your opponent cannot Channel that God on their next turn. 1 4 Common
Priest of Forgotten Faith 2 WW Follower Priest As long as Priest of Forgotten Faith is in play, all other Friendly Followers in this Kingdom get +0/+1. 2 3 Common
Proclaimer of Truth 1 U Follower Shaman Arrival: Draw a card. 1 1 Common
Projection Shaman 2 UU Follower Shaman Defend, Reach, Freeze 3 3 Common
Proliferation Celebrant 2 GG Follower Treefolk Whenever a Friendly Follower Arrives in this Kingdom, Refresh Proliferation Celebrant. 2 2 Common
Rejuvenation Shaman 2 GG Follower Shaman Arrival: Refresh any other Follower. 2 2 Common
Revelation Celebrant 2 UU Follower Monk Whenever you draw a card, Refresh Admirer of Revelation. 2 2 Common
Sadistic Cellmate 2 BB Follower Prisoner Provoke Each time you Drain a Follower in this Kingdom, Sadistic Cellmate gets +1/+1 until the turn ends. 2 2 Common
Shield Crafter 1 W Follower Crafter Bow: Choose any other Follower in this Kingdom. That Follower gains a Shield. Shield Crafter Arrives Exhausted. 1 2 Common
Shrine Dementor 1 B Follower Abomination Breach: Your opponent must discard a card from their hand. 1 2 Common
Shrine Investigator 1 U Follower Explorer Breach: Draw a card. 1 2 Common
Shrine Looter 1 W Follower Looter Breach: Choose any Follower. That Follower gains a Sword. 1 2 Common
Spectral Traveler 2 UU Follower Spirit U: Teleport 2 3 Common
Strife's Emissary 2 RR Follower Spirit As long as Strife's Emissary is in play, each card you play in this Kingdom costs R less. 0 4 Common
Sword Crafter 2 WW Follower Crafter Arrival: Choose any Follower in this Kingdom. That Follower gains a Sword. 2 2 Common
Temple Apparition 1 U Follower Spirit As long as you have a Temple in this Kingdom, Temple Apparition gets +2/+1 and gains Ethereal. 1 1 Common
Temple Guard 1 W Follower Guard As long as you have a Temple in this Kingdom, Temple Guard gets +2/+2 and gains Reach. 1 1 Common
Temple Horror 1 B Follower Horror As long as you have a Temple in this Kingdom, Temple Horror gets +2/+2 and gains Toxic. 1 1 Common
Temple Hulk 1 G Follower Treefolk As long as you have a Temple in this Kingdom, Temple Hulk gets +3/+3 and gains Gatecrash. 1 1 Common
Temple Runner 1 R Follower Shaman As long as you have a Temple in this Kingdom, Temple Runner gets +2/+2 and gains Urgency. 1 1 Common
Torch Flinger 2 RR Follower Barbarian Bow: Burn any Follower in this Kingdom for 1. 2 2 Common
Toxic Abomination 1 B Follower Abomination Toxic 1 3 Common
Vengeful Assassin 1 B Follower Assassin Bow: Choose any Follower in this Kingdom. That Follower gains Toxic until the turn ends. 1 2 Common
Void Celebrant 2 BB Follower Undead Whenever a Follower is Forsaken, Refresh Advocate of the Void. 2 2 Common
Wavering Spirit 1 U Follower Spirit Ethereal 1 2 Common
Hive Bruiser 4 2GG Follower Insectile Swarm: Hive Bruiser gets +2/+2. 4 4 Common
Unbridled Devotion 3 1GG Decree You may Build an additional Altar or Upgrade an Altar to a Temple in each Friendly Kingdom this turn. Common
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