Forsaken Card Game Wiki
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|-
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|Faith Lender
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|1
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|G
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|Follower
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|Shaman
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|Bow: Refresh any other Follower.
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Faith Lender Arrives Exhausted.
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|1
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|2
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|-
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|Otherworldly Intervention
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|1
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|G
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|Decree
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|It costs 0 to Channel a God until the turn ends.
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Draw a card.
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|-
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|Pray for Strength
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|1
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|G
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|Decree
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|Refresh any Follower in this Kingdom.<br />
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|
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|-
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|Spiritual Rebirth
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|1
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|G
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|Decree
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|
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|Choose any Friendly Follower. Trigger that Follower's Arrival ability.
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Draw a card.
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|-
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|Temple Hulk
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|1
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|G
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|Follower
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|Treefolk
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|As long as you have a Temple in this Kingdom, Temple Hulk gets +3/+3 and gains Gatecrash.<br />
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|1
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|1
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|-
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|Avenging Swarm
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|2
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|GG
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|Decree
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|Create two 1/1 Insect Tokens in this Kingdom.
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When one of your Towers is Defeated, return Avenging Swarm from The Past to your hand.
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|Uncommon
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|-
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|Awakener Shaman
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|2
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|GG
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|Follower
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|Shaman
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|Arrival: Choose any Follower. That Follower gets +2/+2 until the turn ends.<br />
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|2
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|2
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|-
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|Brute Strength
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|2
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|GG
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|Decree
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|
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|Choose a Follower in this Kingdom. That Follower gets +2/+2 and Gatecrash until the turn ends.<br />
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|-
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|Channel Devotion
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|2
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|GG
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|Decree
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|
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|Choose any God: The next card you play costs two less Devotion of the chosen God.
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Draw a card.
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|-
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|Druid of Devotion
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|2
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|GG
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|Follower
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|Druid
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|Arrival: You may Build an additional Altar or Upgrade an Altar to a Temple in this Kingdom this turn.<br />
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|2
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|3
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|Uncommon
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|-
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|Essence Courier
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|2
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|GG
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|Follower
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|Courier
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|When Essence Courier is Forsaken, create a 2/2 Insect in this Kingdom.<br />
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|2
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|1
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|-
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|Gate Smasher
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|2
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|GG
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|Follower
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|Treefolk
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|Gatesmash
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|3
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|2
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|-
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|Gift of Growth
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|2
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|GG
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|Channel Ability
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|Create a 1/1 Insect Token in this Kingdom.<br />
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|-
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|Infestation's Emissary
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|2
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|GG
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|Follower
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|Treefolk
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|As long as Infestation's Emissary is in play, each card you play in this Kingdom costs G less.<br />
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|0
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|4
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|-
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|Proliferation Celebrant
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|2
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|GG
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|Follower
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|Treefolk
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|Whenever a Friendly Follower Arrives in this Kingdom, Refresh Proliferation Celebrant.<br />
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|2
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|2
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|-
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|Rejuvenation Shaman
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|2
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|GG
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|Follower
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|Shaman
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|Arrival: Refresh any other Follower.<br />
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|2
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|2
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|-
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|Unforeseen Devotion
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|2
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|GG
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|Decree
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|You may Build two additional Altars or Upgrade two Altars to Temples in this Kingdom this turn.<br />
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|-
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|Unstable Naturalist
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|2
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|GG
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|Follower
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|Treefolk
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|Provoke
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As long as you have any combination of four or more Altars and/or Temples in this Kingdom, Unstable Naturalist gets -2/-3.
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|3
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|4
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|Uncommon
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|-
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|Absorb Essence
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|3
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|GGG
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|Miracle
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|When an Enemy Follower Arrives in this Kingdom, flip this card face-up.
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Draw cards equal to that Followers Zeal.
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|Uncommon
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|-
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|Ambush
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|3
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|GGG
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|Miracle
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|When your Tower in this Kingdom is Attacked, flip this card face-up.
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Create a 3/3 Plant Token in this Kingdom. Your opponent's Follower Attacks that Plant Token instead.
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|-
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|Barrier Breaker
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|3
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|GGG
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|Follower
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|Treefolk
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|Gatecrash
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|3
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|4
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|-
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|Collective Mass
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|3
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|GGG
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|Decree
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|Collective
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Create a 2/2 Insect Token in any Kingdom.
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|Rare
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|-
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|Forest Enforcer
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|3
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|GGG
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|Follower
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|Enforcer
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|Dreamcatcher
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As long as Forest Enforcer is in play, Followers lose all Arrival abilities.
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|2
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|4
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|Rare
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|-
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|Miraculous Growth
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|3
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|GGG
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|Miracle
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|
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|When one of your Followers in this Kingdom is Attacked, flip this card face-up.
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Your Follower gets +3/+3.
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|-
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|Rootmaster
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|3
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|GGG
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|Follower
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|Shaman
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|Arrival: All other Friendly Infestation Followers in each of your Kingdoms get +1/+1 and gain Gatecrash until the turn ends.
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|2
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|2
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|Rare
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|-
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|Shaman of the Veil
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|3
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|GGG
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|Follower
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|Shaman
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|Dreamcatcher, Reach, Defend<br />
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|2
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|6
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|-
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|Disciple of Infestation
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|4
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|GGGG
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|Follower
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|Disciple
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|When you Channel Infestation in this Kingdom, create a 2/2 Insect Token instead of a 1/1.
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If you play Infestation, God of Growth in this Kingdom, you may pay its Devotion Cost in only this Kingdom.
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|4
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|4
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|Rare
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|-
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|Growth Incarnate
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|5
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|GGGGG
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|Follower
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|Incarnation
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|Gatecrash, Flourish
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At the end of your turn, if you have Swarm in this Kingdom, draw a card.
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|7
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|7
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|Mythic
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|-
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|Infestation, God of Growth
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|5
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|GGGGG
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|Follower
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|God
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|You must pay Infestation's full Devotion Cost in each remaining Kingdom in order to play her.
  +
Dreamcatcher, Gatecrash, Flourish At the end of your turn, create a 1/1 Insect Token in each Friendly Kingdom.
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|10
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|10
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|Mythic
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|-
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|Infestation's Reckoning
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|5
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|GGGGG
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|Decree
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|
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|Create a 2/2 Plant Token in each remaining Friendly Kingdom until each of those Kingdoms is Full.<br />
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|
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|
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|Mythic
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|-
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|Invigorate
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|5
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|GGGGG
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|Decree
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|
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|Refresh each Friendly Altar and Temple in each other Kingdom.<br />
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|Mythic
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|-
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|- '''}
 
|- '''}
 
|}
 
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