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__NOTITLE__Template:RFP/startTemplate:RFP stack/startTemplate:RFP block/start the [[Template:Gamename]] compendium by the players, for the players. We are currently maintaining 1,350 pages (404 articles). -
Teleport
When you Teleport a Follower, you simply move it from its current Kingdom to a different Friendly Kingdom. That Follower is unchanged and doesn't lose any Tokens they may have had, and they remain -
Create
Some cards "Create" a Token. No cards, or additional game action needs to be taken in order to do so. A Token is a representation of a Follower that is not an actual card, but -
Bow
Bow, represented by the Bow Symbol, is a Follower Ability which requires a Follower to become Exhausted in order to use it. When a Follower is Exhausted from a Bow Ability, they may not Attack -
Miracle Cards
Name Total Devotion Devotion Cost Card Type Follower Type Card Effect Zeal Faith Rarity Absorb Essence 3 GGG Miracle When an Enemy Follower Arrives in this Kingdom, flip this card face-up. Draw cards equal -
Burn
When a Follower is Burned, it loses Faith equal to the amount it was Burned. If that Follower's Faith falls to zero, or below, it is Forsaken. Fire Slinger Flamewhirler Kingdom Bomber Flame Courier -
Urgency
A Follower cannot normally Attack or Bow the turn it enters a Kingdom from your hand or from another Kingdom. If a Follower has Urgency, it may Attack or use a Bow Ability the turn -
Ethereal
Followers with Ethereal can Attack a Tower directly as long as there are no Refreshed Enemy Followers with Ethereal, but they cannot Attack Followers without Ethereal. Followers with Ethereal cannot be Attacked by Followers without -
Drain
When you or one of your Decrees Drains a Follower or Tower, your Tower in the Kingdom in which you Drained is Restored for the amount of Faith that that Follower or Tower lost. When -
Sword
A Sword, represented by a Sword Token, grants a permanent increase in a Follower's Zeal and Faith of+1/+0 respectively. A [2/3] Follower with a Sword is effectively a [3/3] Follower -
Refresh
When Altars/Temples are Refreshed, they are no longer Exhausted, and can once again be used to pay Devotion Costs. When Followers are Refreshed, they are no longer Exhausted and can once again Attack, Bow -
Forsaken
When a card is Forsaken, it is instantly placed into The Past. A Follower is Forsaken when its Faith is depleted to zero, or a card Forsakes it. Corrosive Hive Curse Slinger Grotesque Executioner Lurking -
Flourish
When a card has the keyword Flourish, it means that your Follower limit and Altar limit in that Kingdom has now increased by one. If you have a card with Flourish in play, that Kingdom -
Shield
A Follower with Shield enters play with a Shield Token. The first time that a Follower with Shield would lose Faith, it loses its Shield and doesn't lose any Faith. A Follower cannot hold -
Gatecrash
A Follower with Gatecrash may Attack Followers and Towers as though it was in the same Kingdom as them, no matter which Kingdom it is in. They must still Attack Refreshed Followers before they Attack -
Infestation, God of Growth
"Infestation, God of Growth" is a Mythic Infestation Follower from the Core set. You must pay Infestation's full Devotion Cost in each remaining Kingdom in order to play her. Dreamcatcher, Gatecrash, Flourish At -
Upgrade
Upgrade is the term for transforming an Altar to a Temple in one of your Kingdoms. If you have five Altars in a Kingdom and you have not yet built an Altar in that Kingdom -
Tribute
When a card says you must Tribute a Follower it means you must choose any Follower you control (in the specified Kingdom) and place it in The Past. Limb Collector Contagion, God of Decay Contagion -
Provoke
A Follower with Provoke can Attack an Exhausted Enemy Follower. Those two Followers will still cause one another to lose Faith equal to their Zeal. Barbarian Raid Onslaught Bloodthirsty Cultist Forest Berserker Encampment Crusher Reckless -
Grandeur, God of Glory
"Grandeur, God of Glory" is a Mythic Grandeur Follower from the Core set. You must pay Grandeur's full Devotion Cost in each remaining Kingdom in order to play him. Reach, Shield At the -
Contagion, God of Decay
"Contagion, God of Decay" is a Mythic Contagion Follower from the Core set. You must pay Contagion's full Devotion Cost in each remaining Kingdom in order to play him. Drain At the end -
Breach
A Breach effect triggers when a Follower Attacks a Tower directly. Breach triggers even if that Follower had 0 Zeal. Faith Architect Shrine Dementor Shrine Investigator Lurking Arsonist Shrine Looter Lurking Armorsmith Monk of Unspoken -
Restore
Restoring a Kingdom adds Faith to that Kingdom. Restoring a Kingdom when it is at 10 Faith will raise its Faith above 10. Restoring a Follower removes Opposition Tokens from it. Restoring a Follower cannot -
Reach
If a Follower with Reach is Refreshed, it must be Attacked before your opponent's Followers can Attack any of your Towers directly, no matter what Kingdom your opponent's Follower is in. Vigilant Lookout -
Onslaught
Onslaught triggers when you've Attacked with a Follower in each of your remaining Kingdoms. If you only have one Kingdom left, Onslaught will still trigger when you Attack. Delirious Rager Battle Rager Combat Reveler
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